Underwater Explosions in Super Slow Motion (120,000fps) – The Slow Mo Guys

Gave and Dan from The Slow Mo Guys usually blow stuff in regular air, but now, they’ve submerged a firecracker underwater (in a fish tank) and filmed it in super slow motion (120,000fps) with a Phantom V2511, a camera that can film at speeds up to up to 150,000fps! Underwater explosions are really cool. Check it out in the video above!

[The Slow Mo Guys | Like “The Slow Mo Guys” on Facebook]

A Cosplayer is a Person Who… [Comic]

cosplay

A cosplayer is a person who:

-Stays up all night to finish a costume
-Spends hours applying make up
-Risks dying from a heat stroke
-Doesn’t sit down for hours
-Carries around heavy props all day
-Tortures their eyes with colored contacts

… and enjoys so much that they want do it as often as possible.

[Source: Mu Mi Cosplay (on Facebook)]


Inappropriate Touching – Cosplay is Not Consent [Video]

The two geeks over at “Two Geeky Guys,” in partnership with the “Food And Cosplay” Facebook page, have just started a new series of videos teaching the the DO’s and DONT’s of Comic Con etiquette. In the first episode they cover the subject of “inappropriate touching.” Have you ever been the victim of inappropriate touching at a covention? Let us know in the comments below, and never forget: Cosplay is not consent!

[Two Geeky Guys]

Board Game Week: 3 Must-Have Expansions

panicwizard

Concluding our board game week, we turn our attention to the tabletop equivalent of videogame downloadable content: the expansion. Sometimes an expansion feels like a lazy or cynical cash grab. Sometimes it’s a nice bonus but hardly essential. But sometimes, as in these cases, it’s so transformative that you should never play without it.

Castle Panic: The Wizard’s Tower is a wonderfully balanced enhancement to a base game that, for adult players at least, can often feel overly simplistic. It gives to the players by adding an entire new deck of cards which let you unleash magic rather than merely fight monsters. But it takes by unleashing three extra monsters from a selection of new opponents with some truly nasty and potentially devastating abilities.

These twin changes give the game more depth and require more thinking and planning about the tactics you use. There’s also an added element in that one of the towers you defend is replaced with the wizard tower and you can only use magic cards while it still stands – a change that means positional awareness becomes even more significant.

Machi Koro: Harbor Expansion brings together three of the most common additions in an expansion: support for an extra (fifth) player, additional cards, and changes to the rules. The new cards add a lot of strategy thanks to the way they fit and work together with each other and with the existing deck, giving a wider range of possible strategies. Meanwhile the rule change makes a huge difference: previously you could always buy one card of each type. Now all the cards are mixed together and you select from a ‘market’ of 10 random cards. It adds in what some would see as more luck and others would call more variety, but most importantly it makes it more of a challenge to react to events.

Carcassone: Inns & Cathedrals only brings a few seemingly minor twists and might seem poor value, but the subtle changes it makes are enough to improve the game while being simple enough that you can teach or learn the base game with these in place. The titular inns and cathedrals simply make roads and cities more valuable, but this does a great balancing job to the game. Meanwhile the giant meeple that’s worth double an ordinary meeple works so well in offering players the dilemma of using it offensively or defensively that it’s been reused in the base game of some spinoffs and rethemes such as the Star Wars version. Carcassone is certainly guilty of overdoing the expansions, but Inns & Cathedrals is enough of an improvement that it’s arguably a must-have.

What expansions have you played that left you never wanting to go back to the base game? Let us know!

Play Outlast 2 Demo Now (at Your Own Risk)

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I loved the first Outlast game and found it to be one of the most disturbing video games I have ever played in my life (and yes, I have played both Manhunt games). So naturally, when I heard a playable demo for part two was already available (Steam, PS4 Store, Xbox One,) I snatched it up hungrily (especially considering it is only going to be available until November 1st) and let me tell you, this game’s demo already outshines the last game (but maybe not the Whistleblower DLC, but the less we talk about that nightmare fuel the better).

What already sets it apart is the first game felt very much like a constant game of hide-and-seek, which was tense but did grow a little tiresome by the end. What you have here is much more engrossing and interactive. The scares feel more legit and you don’t feel like you are just running from area to area. There is weight to some of these scares and has me convinced part 2 will be even better and more immersive than the first Outlast.

Play the demo and see for yourself. Just keep a clean pair of knickers by the couch for after the cornfield sequence. Trust me, I learned that lesson the hard way.

Twice.

(image via)

FREE eBook: 101 Great Answers to the Toughest Interview Questions (a $11.99 value)

questions

Today, we’re offering you “101 Great Answers to the Toughest Interview Questions” (a $11.99 value) for free!

This brand-new 25th Anniversary Edition of 101 Great Answers to the Toughest Interview Questions is thoroughly updated to reflect the realities of today’s job market.

101 Great Answers to the Toughest Interview Questions is a manual that will help you home in on exactly what the interviewer is trying to learn…with each and every question he or she asks. If you’ve never done well on interviews, never even been on a job interview, or just want to make sure a lousy interview doesn’t cost you a job you really want, Ron Fry will help you get that job—as he has helped literally millions of people nationwide and throughout the world.

[FREE eBook: 101 Great Answers to the Toughest Interview Questions (a $11.99 value)]

How to Save the Princess in 8 Programming Languages [Comic]

In this comic, the folks from Toggl take a look at how they could rescue a princess with code, even though sometimes your code just does not work and the princess is a dragon and you’re a fish.

princess

This comic was developed by the Toggl Goon Squad. When not horsing around and making fun of technologies they do not like (or don’t know how to use), they are busy building Toggl – the best damn time tracking tool in the world.

If you’re a developer, do check it out – chances are you’ll need a time tracker at some point in your career.

[Source: Toggl | Like “Toggl” on Facebook | Follow “Toggl” on Twitter]

Macro Footage of Burning Steel Wool is Beautiful and Mesmerizing [Video]

Youtube channel “Macro Room” tried setting fire to steel wool and filmed the whole process using some macro lenses. As you’ll see, the footage is both beautiful and mesmerizing. I especially liked the part where they spun the wool on a rotating device, creating a fantastic light show that flew sparks all over the place.

We played with the steel wool burning reaction under our super macro lenses and the result is for you to enjoy!

[Macro Room | Via Geekologie]

A Spectacular Tomb Raider Piano Medley by Sonya Belousova (Player Piano)

“Spectacular” might often be used online to attract the eye of readers, but in this case, the word is truly appropriate. The part filmed in the forest at the end of the video is especially beautiful. I don’t know where it was filmed, but the scenery is nothing short of stunning.

Tomb Raider 20 Year Celebration Medley from Composer & Pianist Sonya Belousova and Director Tom Grey. Join us on a musical adventure through twenty years of an icon as we explore four themes throughout the storied game series. Be sure to check out the Rise of the Tomb Raider 20 Year Collection on October 11, 2016.

[Player Piano | Rise of the Tomb Raider 20 Year Collection]