These Japanese Gummy Commercials are Full of Hilarious Innuendos [Video]

A hilarious series of Japanese ads promoting Sakeru Gumi candies where a young couple like to enjoy gummy candies when they’re together… or at least, until “Long Long Man” comes along with his longer stretchy gummy. Yep, these ads are as hilarious and ridiculous as you’d expect from a candy commercial from Japan.

[Violet Sumire]


Valve’s Steam Gaming Machines Alive, If Not Well

Valve says its dedicated Steam Machines project is still active, despite the boxes apparently disappearing from its online store. It’s also committing to ongoing work on Linux-powered gaming.

SteamOS, a Linux-based system designed specifically for PC gaming, debuted in 2013. It was followed two years later by the first Steam Machines, dedicated computers running the system and designed for connecting directly to a TV set.

The apparent deletion of Steam Machines from the Steam store this week sparked speculation that the project had been ditched because of poor sales. However, the company has now posted to say that the listings are still there, it’s just that the relevant link has been removed from the main navigation bar. That’s telling in itself as the redesign of the bar was based on how many people were clicking through to particular pages.

Valve concedes that “Steam Machines aren’t exactly flying off the shelves” but says it is still working on the project and that it will “ultimately result in a better experience for developers and customers alike, including those not on Steam.” In particular, it is putting “significant resources” into Vulkan, a graphics API.

At the same time, we’re continuing to invest significant resources in supporting the Vulkan ecosystem, tooling and driver efforts. We also have other Linux initiatives in the pipe that we’re not quite ready to talk about yet; SteamOS will continue to be our medium to deliver these improvements to our customers, and we think they will ultimately benefit the Linux ecosystem at large.

Become a Khaleesi With This Game of Thrones Drogon Purse

This gorgeous Game of Thrones Drogon purse was made by the folks over at Crowded Coop as a Thinkgeek exclusive, and it looks absolutely fantastic! The perfect gift for the Khaleesi in your life!

The flap is a dragon wing. The outside looks like dragon skin, too, only it’s faux leather – no dragons were harmed in the creation of this bag. We promise. It even comes complete with spiky tail. The lining looks like the pattern you’d find on a Valyrian steel blade. It basically roars your fierceness. This is not a bag for the faint of heart.

[Game of Thrones Drogon Purse]

All the Roles You Never Knew Alan Tudyk Played

Imgur user GifFortuneTeller wrote this post in honor of Alan Tudyk and all the roles you probably never knew he played! There’s probably a couple missing from this list too! Can you name a few? Let us know in the comments section below!

Let me tell you about this beautifully underappreciated bastard, Alan Tudyk. This guy is a freaking legend and the sad part is, nobody even knows who he is. Terrible. This is a post to get him some of the credit he deserves. Here he is in his most known role, Wash from Firefly (He was a leaf on the wind.)

Oh cool, he’s Sonny from I-Robot?

What is this a hillbilly? No its Tucker from Tucker and Dale vs Evil (Shut up and go watch this right now).

Alpha from Dollhouse (Joss Whedon made this sh*t too.)

What? He’s King Candy from Wreck-It-Ralph. Sure f* is.

Green Arrow from Young Justice? Yep also all the video games, ever play Injustice?

Arrested Development’s very own Pastor Veal.

Frozen too?! Here he is as the Duke.

This suave guy is Alistair Krei from Big Hero 6 (Also go watch this. Bring the kids.)

Well whats he done recently you ask, here is as the chicken from Moana!

And of course, K-2SO from Rogue One. Seriously? What isn’t he in.

Thank you Alan Tudyk.

Thank you on behalf of us all.

[Source: GifFortuneTeller on Imgur]

This Poster Has 171 Stephen King References – Can You Spot Them All?

This poster by artist Jordan Monsell, which will be sold at this month’s Monsterpalooza in Pasadena, CA, has 171 Stephen King references. Can you name them all?

Click on the poster for a bigger version!

King Country by Jordan Monsell

Click Picture to Enlarge

How many did you find?

Not only did the artist inspired himself from Stephen King, but from a few other as well: Hieronymus Bosch and Pieter Bruegel. If you’re having trouble finding all the references, here’s a key to help you:

For those interested in getting a 16×20 print of the illustration, it will be available for purchase at Monsterpalooza between April 13 and 15 at the Pasadena Convention Center in California.

[Jordan Monsell on Facebook | Via IO9]

The 80s Classic Fireball Island Board Game Returns Bigger And Better

Fireball Island is coming back in a “reignited and restored” form after destroying its Kickstarter target. It’s the latest project from a company that updates classic board games for a modern age.

Restoration Games takes out-of-print board games that are fondly remembered but have simplistic or outdated rules that mean they wouldn’t appeal to hobby gamers once the nostalgia had worn off. Rather than simply reprint the games, the company tweaks the rules to improve the depth of gameplay without losing the original spirit and character.

Previous projects included Downforce (a remake of a card-based racing game with several previous names) and Stop Thief! (with an app replacing the popular electronic sound effects.)

When Restoration Games asked for suggestions for reboots, one of the more popular choices was Fireball Island, the 1980s Milton Bradley classic. For those who’ve never had the pleasure, players had to climb a mountain, grab a jewel and escape the island, all the while avoiding erupting fireballs. These are represented in the game by a rolling marble, bringing an element of luck.

The remake takes advantage of the willingness of modern gamers to pay for spectacular components, with an even more elaborate 3D board, though smarter packing means the box itself is much more manageable than the original. The core of the game itself remains the same, but with a greater deal of control and strategy from players.

In particular, it’s no longer a case of getting the single jewel and trying to escape. Instead players can’t leave until they’ve collected a “snapshot” from each of three areas of the island, at which point they can call for a helicopter to collect the party (in other words, triggering the end game.)

The scoring is based on collecting treasures (including set collection bonuses), but only players who make it back to the helipad in time to be collected will get the full points for their haul, with others suffering a penalty. A big part of the game is finding the right balance between going after treasure, keeping within range of the helipad, and being the one who collects the three snapshots and thus can control the end game’s timing.

Another mechanic change is that players must now choose one of two action cards on their turn. Each card containing both a maximum movement allowance and a special action (including launching a fireball.) Taking more powerful actions usually means having less available movement on the turn.

There’s also a balancing mechanism by which players hit by the fireball lose a treasure to the person who initiated the launch, but are compensated with a “souvenir” card that gives players surprise actions, similar to the original game’s cards.

The Kickstarter had a goal of $250,000 and while the health of the hobbing gaming industry and Restoration’s reputation meant its funding was almost inevitable, it hit the target in under an hour and has already tripled that target.