Lamest and Most Common Game Death, Summed Up

In many ways, jumping is the one thing that has not advanced with the new gaming generations. I still fall to my death regularly because my character cannot judge a small gap or jumps like a schoolgirl.

Funny, taking out dragons with a duel-wielded longsword is not a problem, but apparently jumping onto a  ledge has a fatality probability of about 75%.

Games are funny like that.

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