sFX guru and Youtube Superstar Freddie Wong has just released a new video showing what a game of Super Mario Bros. would look like if it would be a first person shooter. Enjoy!
And as a bonus, here’s Freddie’s version of a real-life game of Mario Kart.
Fresh off the Apollo 11 Moon landing and aching to get some of those sweet avocado-colored refrigerators into space, NASA held a couple summer camps focused on designing space colonies. Artist’s renderings of some of the designs are truly spectacular–predating digital imaging, they’re all hand-painted works of Aquarian Age science fiction.
The perspective in the painting of a cylindrical colony featured above (in cut-away view) is striking, but perhaps a fancier shape is more your style…
The gallery also showcases designs for toroidal colonies (donut-shaped, as above) and Bernal spheres (below), with interior and exterior views for each.
And because astronauts always smile while assembling the future home of 10,000 exoplanetary colonists, here’s a painting of NASA’s finest living it up in the void.
Jimmy Wong is pretty awesome. In addition to making an insanely catchy version of the Super Mario Bros. theme song entirely a capella, he’s also putting his songs on iTunes and donating all the sales to charities for relief in Japan.
The Guitar Hero series has received its death sentence, but one company thinks it’s come up with a creative new way to revive the genre: using real guitars.
To be precise, Ubisoft’s RockSmith isn’t billed as purely a game, but rather a “musical experience.” It’s less a case of a rhythm game that happens to be based around a guitar theme, and more a guitar training program using the medium of gameplay, with the console or computer giving a precise breakdown of accuracy, as opposed to a human instructor throwing out adjectives.
RockSmith is still in development, but the idea is that it will ship with a special adaptor that plugs into the guitar’s output socket at one end and a USB socket at the other. For those who don’t own a guitar, there may be a special bundle including a real-life instrument. Ubisoft is said to be in talks with guitar manufacturers to try to set up a deal where such a bundle could be sold for $200 (which is often touted as the psychological limit for reaching a mass audience with consumer electronics.)
The actual details of the gameplay have been kept relatively quiet, with only one brief glimpse of a screenshot among the trailers. It looks to be along the same lines as Guitar Hero with the colored “notes” scrolling down the strings, but without the on-screen representation of the player. One thing that has been revealed is that the gameplay will automatically adjust to the player’s skill level.
A Ubisoft spokesman claimed ” Whether a beginner or a seasoned guitar vet, players progress at their own speed and walk away from the game with the ability to play songs by memory. Rocksmith is the only video game that gets players stage ready.”
The game is set to launch in September on XBox 360, PS3 and PC. It will ship with 45 tracks, with big names such as the Rolling Stones, David Bowie and Nirvana included.
Whether it will prove a lucrative exercise remains to be seen. Given that the rhythm market has been well and truly saturated, it’s hard to see how a game that’s inherently aimed at a much narrower audience could be a major success.
Hey, it’s 3 1/2, 5 1/4, and 8-inch chilling on a table, resting in floppy heaven after a life of hard work. Thanks guys! Installing NT via those twenty-two 3 1/2 floppies was really a blast.
I also remember those awesome floppy-throwing contest we used to organize during BBS GT’s in the early 90’s, back when I was part of ACiD Productions. Those were fun times!
But what about you, dear geeks? Anyone among you guys have some fond memories related to these ancient artifacts? Let us know in the comments section below!