The Angry Bird Effect

[Via MUO]


7 Responses to The Angry Bird Effect

  1. That assumes that all time spent playing Angry Birds at work is not spent doing something else as well. Talking on the phone, listening to a webinar, thinking and ruminating, etc.

  2. That assumes that all people who play are employed. How many kids have this game? And it assumes that all minutes are during work hours and not lunch or a break, or waiting for a program to DO something already. TED has some great talks on letting people do their work and as long as they are productive, letting them do whatever they want with their time, because obviously it's working.

  3. Beyond what the other comments brought up… I just want to ask why Americans have a tendency to look at these things only in terms of how much money corporations are "losing"… as if their "loss" is such an egregious awful travesty. (Sorry, your post just precipitated something I've been noticing alot recently).

    I'm saying "losing" and "loss" because 5-10 minute breaks, where you get to relax your mind or exercise it in a different way from what you're used to during work, have been known to increase productivity. This just seems to be the mostly-American, IMO, tendency to see things from the point of view of an old-fashioned corporation that thinks it owns your time for every second that it's paying you for. You have a right to breaks during your wage hours.

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