When “Rizz” Meets Rules: Seducing an NPC in D&D

Turns out, you don’t need smooth lines or candlelit charm to win hearts in a tavern… just a 31 Charisma check! Watch as a group of adventurers attempt to squeeze top-secret info out of Schmerple, the world’s loneliest, thirstiest barkeep.

And if seduction doesn’t work? Just roll intimidation. NAT 20 never fails.

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