The Division: Making Weapons Feel New for a New RPG

The question the team behind The Division asked themselves when they started making their game was, how do we make guns feel new in this game when they have been used a million different ways before? When you watch this and see the unique approach they took to the guns in the game, it will […]

Tom Clancy’s The Division (or) Car Door Shutting Simulator?

I guess when you see this pic you realize it must be a little of both. Quick question to gamers who played the Beta of The Division. hat purpose did this serve other than looking cool? Just curious…. (Reddit)