Activision wants to arrange mismatches in online games so that the less experienced player spends more on microtransactions. That’s not a conspiracy theory but rather a directly stated goal of a system it’s just patented.
It’s arguable whether this should be considered to its credit or not, but there’s absolutely no subtlety or euphemisms in the description of the system. The application flat out reads:
…the system may match a more expert/marquee player with a junior player to encourage the junior player to make game-related purchases of items possessed/used by the marquee player. A junior player may wish to emulate the marquee player by obtaining weapons or other items used by the marquee player.
The patent has a detailed explanation of the process, but it’s a simple concept:
The patent has only just been approved and made public. Activision told Kotaku that “This was an exploratory patent filed in 2015 by an R&D team working independently from our game studios. It has not been implemented in-game.””
For today’s edition of “Deal of the Day,” here are some of the best deals…
What Hell is like for an audiophile who really likes his old vinyl records. Black…
From the visionary mind of Academy Award-winning filmmaker Ron Howard, "Jim Henson Idea Man" promises…
Is the glass half full or half empty? The real question you should ask yourself…
Ol' MagDonkle Had a Farm is the Fallout version of Old MacDonald Had a Farm…
https://youtu.be/5520YBTAeWg?si=PHo1_oxSma4i0f_w Behold the ultimate fusion of past and future as Supercar Blondie unveils the TMC-12x:…