Dungeons & Dragons, Networks and IT

Our friends at Network Performance Daily (Anyone who has us in their blogroll is our friend!) have recently pubbed an interesting editorial taking a look at how IT managers could make their level 40 sysadmins team more effective by analyzing how a typical Dungeons & Dragons game is played.

The greatest barrier to creativity is a lack of boundaries. Counter-intuitive – almost zen-like – but we’ve found it to be true. And this is why people play Dungeons & Dragons (and similar games), and why network engineers often spend time putting out fires when they could be improving the network. Allow me to explain […]

Editorial: Dungeons & Dragons & Networks


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