<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Europe calls for glitch-free game guarantees</title> <atom:link href="http://www.geeksaresexy.net/2009/05/19/europe-calls-for-glitch-free-game-guarantees/feed/" rel="self" type="application/rss+xml" /><link>http://www.geeksaresexy.net/2009/05/19/europe-calls-for-glitch-free-game-guarantees/</link> <description>tech, science, news and social issues for geeks</description> <lastBuildDate>Tue, 14 Feb 2012 06:52:58 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=</generator> <item><title>By: David</title><link>http://www.geeksaresexy.net/2009/05/19/europe-calls-for-glitch-free-game-guarantees/#comment-157839</link> <dc:creator>David</dc:creator> <pubDate>Tue, 19 May 2009 20:18:00 +0000</pubDate> <guid isPermaLink="false">http://www.geeksaresexy.net/?p=13459#comment-157839</guid> <description>If you want more glitch free gaming then go play on a console. Seems like the EA wants the impossible. But I do think that they should have to at least continue to patch the game for a year or so after it comes out. But I cant think of a game I played that I couldn&#039;t play until the end due to some glitch. </description> <content:encoded><![CDATA[<p>If you want more glitch free gaming then go play on a console. Seems like the EA wants the impossible.</p><p>But I do think that they should have to at least continue to patch the game for a year or so after it comes out.</p><p>But I cant think of a game I played that I couldn&#039;t play until the end due to some glitch.</p> ]]></content:encoded> </item> <item><title>By: David</title><link>http://www.geeksaresexy.net/2009/05/19/europe-calls-for-glitch-free-game-guarantees/#comment-271648</link> <dc:creator>David</dc:creator> <pubDate>Tue, 19 May 2009 20:18:00 +0000</pubDate> <guid isPermaLink="false">http://www.geeksaresexy.net/?p=13459#comment-271648</guid> <description>If you want more glitch free gaming then go play on a console. Seems like the EA wants the impossible.But I do think that they should have to at least continue to patch the game for a year or so after it comes out.But I cant think of a game I played that I couldn&#039;t play until the end due to some glitch.</description> <content:encoded><![CDATA[<p>If you want more glitch free gaming then go play on a console. Seems like the EA wants the impossible.</p><p>But I do think that they should have to at least continue to patch the game for a year or so after it comes out.</p><p>But I cant think of a game I played that I couldn&#8217;t play until the end due to some glitch.</p> ]]></content:encoded> </item> <item><title>By: Gauldar</title><link>http://www.geeksaresexy.net/2009/05/19/europe-calls-for-glitch-free-game-guarantees/#comment-157794</link> <dc:creator>Gauldar</dc:creator> <pubDate>Tue, 19 May 2009 17:12:00 +0000</pubDate> <guid isPermaLink="false">http://www.geeksaresexy.net/?p=13459#comment-157794</guid> <description>This is a step in the right direction, for computer games there is really no limit to what can go wrong depending on the system it&#039;s running on.  I also find though that the problem with games today is that the internet allows for easy fixes to be distributed making it easier for distributers to force developers to rush their product so it can be put on the shelves, and then patched later.  Although there have been known development teams who brought out some incredible games (ie. Black Isle/Troika) which were riddled with bugs and glitches from the start but the content was so good they were easily ignored. </description> <content:encoded><![CDATA[<p>This is a step in the right direction, for computer games there is really no limit to what can go wrong depending on the system it&#039;s running on.  I also find though that the problem with games today is that the internet allows for easy fixes to be distributed making it easier for distributers to force developers to rush their product so it can be put on the shelves, and then patched later.  Although there have been known development teams who brought out some incredible games (ie. Black Isle/Troika) which were riddled with bugs and glitches from the start but the content was so good they were easily ignored.</p> ]]></content:encoded> </item> <item><title>By: Gauldar</title><link>http://www.geeksaresexy.net/2009/05/19/europe-calls-for-glitch-free-game-guarantees/#comment-271646</link> <dc:creator>Gauldar</dc:creator> <pubDate>Tue, 19 May 2009 17:12:00 +0000</pubDate> <guid isPermaLink="false">http://www.geeksaresexy.net/?p=13459#comment-271646</guid> <description>This is a step in the right direction, for computer games there is really no limit to what can go wrong depending on the system it&#039;s running on.  I also find though that the problem with games today is that the internet allows for easy fixes to be distributed making it easier for distributers to force developers to rush their product so it can be put on the shelves, and then patched later.  Although there have been known development teams who brought out some incredible games (ie. Black Isle/Troika) which were riddled with bugs and glitches from the start but the content was so good they were easily ignored.</description> <content:encoded><![CDATA[<p>This is a step in the right direction, for computer games there is really no limit to what can go wrong depending on the system it&#8217;s running on.  I also find though that the problem with games today is that the internet allows for easy fixes to be distributed making it easier for distributers to force developers to rush their product so it can be put on the shelves, and then patched later.  Although there have been known development teams who brought out some incredible games (ie. Black Isle/Troika) which were riddled with bugs and glitches from the start but the content was so good they were easily ignored.</p> ]]></content:encoded> </item> <item><title>By: Gauldar</title><link>http://www.geeksaresexy.net/2009/05/19/europe-calls-for-glitch-free-game-guarantees/#comment-271647</link> <dc:creator>Gauldar</dc:creator> <pubDate>Tue, 19 May 2009 17:12:00 +0000</pubDate> <guid isPermaLink="false">http://www.geeksaresexy.net/?p=13459#comment-271647</guid> <description>This is a step in the right direction, for computer games there is really no limit to what can go wrong depending on the system it&#039;s running on.  I also find though that the problem with games today is that the internet allows for easy fixes to be distributed making it easier for distributers to force developers to rush their product so it can be put on the shelves, and then patched later.  Although there have been known development teams who brought out some incredible games (ie. Black Isle/Troika) which were riddled with bugs and glitches from the start but the content was so good they were easily ignored.</description> <content:encoded><![CDATA[<p>This is a step in the right direction, for computer games there is really no limit to what can go wrong depending on the system it&#8217;s running on.  I also find though that the problem with games today is that the internet allows for easy fixes to be distributed making it easier for distributers to force developers to rush their product so it can be put on the shelves, and then patched later.  Although there have been known development teams who brought out some incredible games (ie. Black Isle/Troika) which were riddled with bugs and glitches from the start but the content was so good they were easily ignored.</p> ]]></content:encoded> </item> </channel> </rss>
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