AMD Brings Xbox 360 Tech to Handhelds

March 9, 2007 by Kiltak |

At GDC today, AMD announced a suite of tools for developing handheld gaming content for the company’s next-generation mobile graphics chips. These chips support the same Unified Shader Architecture as the Xbox 360’s ATI-designed GPU. Are phones the last stop here, or could the “Xboy” be on its way?

For years now there have been periodic rumblings of an “Xboy”—a portable gaming device from Microsoft intended to compete with Sony’s PSP. When Zune dropped last year, it clearly wasn’t the Xboy, but rumors persist that a future version of Zune will have some kind of added gaming functionality.

Read more

You Might Also Like:

Share and Enjoy: These icons link to social bookmarking sites where readers can share and discover new web pages.
  • del.icio.us
  • bodytext
  • StumbleUpon
  • Fark
  • Reddit
  • Technorati
  • Mixx
  • Pownce
  • Slashdot
  • TwitThis

Did you enjoy this post? If so, subscribe to the geeksaresexy RSS feed.

RSS feed | Trackback URI

Comments »

No comments yet.

Name (required)
E-mail (required - never shown publicly)
URI
Subscribe to comments via email
Your Comment (smaller size | larger size)
You may use <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong> in your comment.

| [GAS] Privacy Policy |